Visit the Autodesk forums. Sign In. Fake or Foto. Upload your work. Graphs Compounds Textures 3D models Shaders. Base meshes Stamps Plugins Stencils. Your career in 3D. Events Fake Or Foto Products. Except in rare circumstances, you never need to change this default scale. This means you can merge a model created with any standard unit into your scene at true scale. You can change the system unit setting on the System Unit Setup dialog, available from the Units Setup dialog.
Changing the system unit is recommended only if your scene has very small less than one inch or very large dimensions. See System Unit Setup Dialog for more information. If you do need to change the system unit, change it before you create or import geometry. Do not change the system unit in an existing scene. Changing Display Units When you change display units, 3ds Max displays measurements in the new unit for your convenience.
Also choose, for Default Units, Feet or Inches If you choose one of the Fractional display options, choose the fraction on the drop-down list to the right. To enter fractions in numeric fields: When you enter fractions in numeric fields, they are converted to the correct units. To convert between unit types: You can convert between unit types by entering any valid unit specifier, along with the number, and then pressing Enter.
Warning: Change the system unit value only before importing or creating geometry. If you choose a fractional unit, the adjoining list activates to let you select the fractional component. The decimal units require no additional specification. Custom Fill in the fields to define a custom unit of measurement. Generic Units The default. You can treat it as an arbitrary unit of your own definition, unless your scene uses features that depend on real-world measurements, such as photometric lights, Use Real-World Scale for bitmaps, and so on.
Otherwise, you might encounter problems with your model that are due to roundoff error. Lighting Units group Use the drop-down list to choose whether light values are displayed in American or International units.
File Load: Units Mismatch Dialog This dialog appears when you open or merge a file that has been saved with system unit settings that are different from those of your current 3ds Max session. The default system unit setting is Inches.
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